Field Hockey Rules and play
The Field Hockey game is played between two teams of whom eleven are permitted to
be on the pitch at any one time. The remaining players may be
substituted in any combination. There is an unlimited amount of times a
team can sub in and out. Substitutions are permitted at any point in the
game, apart from between the award and end of a penalty corner; two
exceptions to this rule is for injury or suspension of the defending
goalkeeper, which is not allowed when playing with a field keep, or a
player can exit the field, but you must wait until after the inserter
touches the ball to put somebody back in.
Players are permitted to play the ball with the flat of the 'face side' and with the edges of the head and handle of the field hockey stick with the exception that, for reasons of safety, the ball may not be struck 'hard' with a forehand edge stroke, because of the difficulty of controlling the height and direction of the ball from that stroke.
The flat side is always on the "natural" side for a right-handed person swinging the stick at the ball from right to left. Left-handed sticks are rare, but available; however they are pointless as the rules forbid their use in a game. To make a strike at the ball with a left to right swing the player must present the flat of the 'face' of the stick to the ball by 'reversing' the stick head, i.e. by turning the handle through approximately 180°(while a reverse edge hit would turn the stick head through approximately 90° from the position of an upright forehand stoke with the 'face' of the stick head).
Edge hitting of the ball underwent a two-year "experimental period", twice the usual length of an "experimental trial" and is still a matter of some controversy within the sport. Ric Charlesworth, the former Australian coach, has been a strong critic of the unrestricted use of the reverse edge hit. The 'hard' forehand edge hit was banned after similar concerns were expressed about the ability of players to direct the ball accurately, but the reverse edge hit does appear to be more predictable and controllable than its counterpart.
Other rules include; no foot to ball contact, no use of hands, no obstructing other players, no high back swing, and no third party. If a player is dribbling the ball and either loses control and kicks the ball or another player interferes that player is not permitted to gain control and continue dribbling. The rules do not allow the person who kicked the ball to gain advantage from the kick, so the ball will automatically be passed on to the opposing team. Conversely, if no advantage is gained from kicking the ball, play should continue. Players may not obstruct another's chance of hitting the ball in any way. No shoving/using your body/stick to prevent advancement in the other team. Penalty for this is the opposing team receives the ball and if the problem continues, the player can be carded. While a player is taking a free hit or starting a corner the back swing of their hit cannot be too high for this is considered dangerous. Finally there may not be three players touching the ball at one time. Two players from opposing teams can battle for the ball, however if another player interferes it is considered third party and the ball automatically goes to the team who only had one player involved in the third party.
* a goalkeeper who wears a different color shirt and full protective equipment comprising at least headgear, leg guards and kickers; this player is referred to in the rules as a goalkeeper; or
* a field player with goalkeeping privileges wearing a different color shirt and who may wear protective headgear (but not leg guards and kickers or other goalkeeping protective equipment) when inside their defending 23m area; they must wear protective headgear when defending a penalty corner or stroke; this player is referred to in the rules as a player with goalkeeping privileges; or
* Only field players; no player has goalkeeping privileges or wears a different color shirt; no player may wear protective headgear except a face mask when defending a penalty corner or stroke.
This fluid Australian culture of hockey has been responsible for developing an international trend towards players occupying spaces on the field, not having assigned positions. Although they may have particular spaces on the field which they are more comfortable and effective as players, they are responsible for occupying the space nearest them. This fluid approach to hockey and player movement, has made it easy for teams to transition between formations such as; "3 at the back", "2 centre halves", "5 at the back" and more.
Neither goalkeepers or players with goalkeeping privileges may lie on the ball, however, they are permitted to use arms, hands and any other part of their body to push the ball away. Lying on the ball deliberately will result into a penalty stroke, whereas if an umpire deems a goalkeeper has lay on the ball accidentally (e.g. it gets stuck in their protective equipment), a penalty corner is awarded.
* The action above is permitted only as part of a goal saving action or to move the ball away from the possibility of a goal scoring action by opponents. It does not permit a goalkeeper or player with goalkeeping privileges to propel the ball forcefully with arms, hands or body so that it travels a long distance
When the ball is outside the circle they are defending, goalkeepers or players with goalkeeping privileges are only permitted to play the ball with their stick. Further, a goalkeeper, or player with goalkeeping privileges whom is wearing a helmet must not take part in the match outside the 23m area they are defending, except when taking a penalty stroke. A goalkeeper must wear protective headgear at all times, except when taking a penalty stroke.
The match is officiated by two field umpires. Traditionally each umpire generally controls half of the field, divided roughly diagonally. These umpires are often assisted by a technical bench including a timekeeper and record keeper.
Prior to the start of the game, a coin is tossed and the winning captain can choose a starting end or whether to start with the ball. The game consists of two halves of 35 minutes with a 5 minute break at half time before changing ends. At the start of each period, as well as after goals are scored, play is started with a pass from the centre of the field. All players must start in their defensive half (apart from the player making the pass), but the ball may be played in any direction along the floor. Each team starts with the ball in one half, and the team that conceded the goal has possession for the restart. Teams trade sides at halftime.
Field players may only play the ball with the face of the stick. If the back side of the stick is used, it is a penalty and the other team will get the ball back. Tackling is permitted as long as the tackler does not make contact with the attacker or his stick before playing the ball (contact after the tackle may also be penalized if the tackle was made from a position where contact was inevitable). Further, the player with the ball may not deliberately use his body to push a defender out of the way.
Field players may not play the ball with their feet, but if the ball accidentally hits the feet, and the player gains no benefit from the contact, then the contact is not penalized. Although there has been a change in the wording of this rule from 1 January 2007, the current FIH umpires' briefing instructs umpires not to change the way they interpret this rule.
Obstruction typically occurs in three circumstances – when a defender comes between the player with possession and the ball in order to prevent them tackling; when a defender's stick comes between the attacker's stick and the ball or makes contact with the attacker's stick or body; and also when blocking the opposition's attempt to tackle a teammate with the ball (called third party obstruction).
When the ball passes completely over the sidelines (on the sideline is still in), it is returned to play with a sideline hit, taken by a member of the team whose players were not the last to touch the ball before crossing the sideline. The ball must be placed on the sideline, with the hit taken from as near the place the ball went out of play as possible. If it crosses the back line after last touched by an attacker, a 15 m (16 yd) hit. A 15 m hit is also awarded for offenses committed by the attacking side within 15 m of the end of the pitch they are attacking.
As mentioned above, a 15 m hit is awarded if an attacking player commits a foul forward of that line, or if the ball passes over the back line off an attacker. These free hits are taken in line with where the foul was committed (taking a line parallel with the sideline between where the offence was committed, or the ball went out of play). When an attacking free hit is awarded within 5 m of the circle everyone including the person taking the penalty must be five metres from the circle and everyone apart from the person taking the free hit must be five metres away from the ball. When taking an attacking free hit the ball may not be hit straight into the circle if you are within your attacking 23 metre area (25 yard area). It must travel 5 metres before going in.
Also, all players (from both teams) must be at least 5 m from any free hit awarded to the attack within the 23 m area. Additionally, no free hits to the attack are permitted within 5m of the circle, so if a free hit is awarded inside this area it must be dragged back outside this zone. The ball may not travel directly into the circle from a free hit to the attack within the 23 m area without first being touched by another player or being dribbled at least 5 m by a player making a "self-pass". These experimental rules apply to all free hit situations, including sideline and corner hits. National Associations may also choose to introduce these rules for their domestic competitions.
For safety reasons, the first shot of a penalty corner must not exceed 460 mm high (the height of the "backboard" of the goal) at the point it crosses the goal line if it is hit. However, if the ball is deemed to be below backboard height, the ball can be subsequently deflected above this height by another player (defender or attacker), providing that this deflection does not lead to danger. Note that the "Slap" stroke (a sweeping motion towards the ball, where the stick is kept on or close to the ground when striking the ball) is classed as a hit, and so the first shot at goal must be below backboard height for this type of shot also.
If the first shot at goal in a short corner situation is a push, flick or scoop, in particular the drag flick (which has become popular at international and national league standards), the shot is permitted to rise above the height of the backboard, as long as the shot is not deemed dangerous to any opponent. This form of shooting was developed because it is not height restricted in the same way as the first hit shot at the goal and players with good technique are able to drag-flick with as much power as many others can hit a ball.
A penalty stroke
is awarded when a defender commits a foul in the circle (accidental or
otherwise) that prevents a probable goal or commits a deliberate foul in
the circle or if defenders repeatedly run from the back line too early
at a penalty corner. The penalty stroke is taken by a single attacker in
the circle, against the goalkeeper, from a spot 6.4 m from goal. The
ball is played only once at goal by the attacker using a push, flick or
scoop stroke. If the shot is saved, play is restarted with a 15 m hit to
the defenders. When a goal is scored, play is restarted in the normal
way.
The velocity of the ball is not mentioned in the rules concerning a dangerously played ball. A ball that hits a player above the knee may on some occasions not be penalized, this is in the umpire's discretion. A jab tackle for example, might accidentally lift the ball above knee height into an opponent from close range but at such low velocity as not to be, in the opinion of the umpire, dangerous play. In the same way a high velocity hit at very close range into an opponent, but below knee height, could be considered to be dangerous or reckless play in the view of the umpire, especially when safer alternatives are open to the striker of the ball.
A ball that has been lifted high so that it will fall among close opponents may be deemed to be potentially dangerous and play may be stopped for that reason. A lifted ball that is falling to a player in clear space may be made potentially dangerous by the actions of an opponent closing to within 5m of the receiver before the ball has been controlled to ground – a rule which is often only loosely applied; the distance allowed is often only what might be described as playing distance, 2–3 m, and opponents tend to be permitted to close on the ball as soon as the receiver plays it: these unofficial variations are often based on the umpire's perception of the skill of the players i.e. on the level of the game, in order to maintain game flow, which umpires are in general in both Rules and Briefing instructed to do, by not penalising when it is unnecessary to do so, this is also a matter in the umpire's discretion.
The term "falling ball" is important in what may be termed encroaching offences. It is generally only considered an offence to encroach on an opponent receiving a lifted ball that has been lifted to above head height (although the height is not specified in rule) and is falling. So, for example, a lifted shot at the goal which is still rising as it crosses the goal line (or would have been rising as it crossed the goal line) can be legitimately followed up by any of the attacking team looking for a rebound.
In general even potentially dangerous play is not penalised if an opponent is not disadvantage by it or, obviously, not injured by it so that he cannot continue. A personal penalty, that is a caution or a suspension, rather than a team penalty, such as a free ball or a penalty corner, may be (many would say should be or even must be, but again this is in the umpire's discretion) issued to the guilty party after an advantage allowed by the umpire has been played out in any situation where an offence has occurred, including dangerous play (but once advantage has been allowed the umpire cannot then call play back and award a team penalty).
It is not an offence to lift the ball over an opponent's stick (or body on the ground), provided that it is done with consideration for the safety of the opponent and not dangerously. For example, a skillful attacker may lift the ball over a defenders stick or prone body and run past them, however if the attacker lifts the ball into or at the defender's body, this would almost certainly be regarded as dangerous.
It is not against the rules to bounce the ball on the stick and even to run with it while doing so, as long as that does not lead to a potentially dangerous conflict with an opponent who is attempting to make a tackle. For example, two players trying to play at the ball in the air at the same time, would probably be considered a dangerous situation and it is likely that the player who first put the ball up or who was so 'carrying' it would be penalised.
Dangerous play rules also apply to the usage of the stick when approaching the ball, making a stroke at it (replacing what was at one time referred to as the "sticks" rule, which once forbade the raising of any part of the stick above the shoulder during any play. This last restriction has been removed but the stick should still not be used in a way that endangers an opponent) or attempting to tackle, (fouls relating to tripping, impeding and obstruction). The use of the stick to strike an opponent will usually be much more severely dealt with by the umpires than offences such as barging, impeding and obstruction with the body, although these are also dealt with firmly, especially when these fouls are intentional: field hockey is a non-contact sport.
Players may not play or attempt to play at the ball above their shoulders unless trying to save a shot that could go into the goal, in which case they are permitted to stop the ball or deflect it safely away. A swing, as in a hit, at a high shot at the goal (or even wide of the goal) will probably be considered dangerous play if at opponents within 5 m and such a stroke would be contrary to rule in these circumstances anyway.
Within the English National League it is now a legal action to take a ball above shoulder height if completed using a controlled action.
Unlike football, a player may receive more than one green or yellow card. However, they cannot receive the same card for the same offence (for example two yellows for dangerous play), and the second must always be a more serious card. In the case of a second yellow card for a different breach of the rules (for example a yellow for deliberate foot, and a second later in the game for dangerous play) the temporary suspension would be expected to be of considerably longer duration than the first. However, local playing conditions may mandate that cards are awarded only progressively, and not allow any second awards.
Referees may also advance a free-hit by up to 10 m for dissent or other misconduct after a penalty has been awarded; or, if the free-hit would have been in the attacking 23 m area, upgrade the penalty to a penalty corner.
In many competitions (such as regular club competition, or in pool games in FIH international tournaments such as the Olympics or the World Cup), a tied result stands and the overall competition standings are adjusted accordingly. Since March 2013, when tie-breaking is required, the official FIH Tournament Regulations mandate since March 2013 to no longer have extra time and go directly into a penalty shoot-out when a classification match ends in a tie.[22] However, many associations follow the previous procedure consisting of two periods of 7.5 minutes of "golden goal" extra time during which the game ends as soon as one team scores.
The FIH has adopted a policy of including major changes to the rules as "Mandatory Experiments", showing that they must be played at international level, but are treated as experimental and will be reviewed before the next rulebook is published and either changed, approved as permanent rules, or deleted.
Recent examples of such experiments include a fixed 2-minute suspension for a green card and a (limited) ability to request video umpiring decisions.
Players are permitted to play the ball with the flat of the 'face side' and with the edges of the head and handle of the field hockey stick with the exception that, for reasons of safety, the ball may not be struck 'hard' with a forehand edge stroke, because of the difficulty of controlling the height and direction of the ball from that stroke.
The flat side is always on the "natural" side for a right-handed person swinging the stick at the ball from right to left. Left-handed sticks are rare, but available; however they are pointless as the rules forbid their use in a game. To make a strike at the ball with a left to right swing the player must present the flat of the 'face' of the stick to the ball by 'reversing' the stick head, i.e. by turning the handle through approximately 180°(while a reverse edge hit would turn the stick head through approximately 90° from the position of an upright forehand stoke with the 'face' of the stick head).
Edge hitting of the ball underwent a two-year "experimental period", twice the usual length of an "experimental trial" and is still a matter of some controversy within the sport. Ric Charlesworth, the former Australian coach, has been a strong critic of the unrestricted use of the reverse edge hit. The 'hard' forehand edge hit was banned after similar concerns were expressed about the ability of players to direct the ball accurately, but the reverse edge hit does appear to be more predictable and controllable than its counterpart.
Other rules include; no foot to ball contact, no use of hands, no obstructing other players, no high back swing, and no third party. If a player is dribbling the ball and either loses control and kicks the ball or another player interferes that player is not permitted to gain control and continue dribbling. The rules do not allow the person who kicked the ball to gain advantage from the kick, so the ball will automatically be passed on to the opposing team. Conversely, if no advantage is gained from kicking the ball, play should continue. Players may not obstruct another's chance of hitting the ball in any way. No shoving/using your body/stick to prevent advancement in the other team. Penalty for this is the opposing team receives the ball and if the problem continues, the player can be carded. While a player is taking a free hit or starting a corner the back swing of their hit cannot be too high for this is considered dangerous. Finally there may not be three players touching the ball at one time. Two players from opposing teams can battle for the ball, however if another player interferes it is considered third party and the ball automatically goes to the team who only had one player involved in the third party.
Positions
" hockey positions are discussed, notions of fluidity are very common. Each team can be fielded with a maximum of 11 players and will typically arrange themselves into forwards, midfielders, and defensive players (fullbacks) with players frequently moving between theses lines with the flow of play. Each team may also play with:"* a goalkeeper who wears a different color shirt and full protective equipment comprising at least headgear, leg guards and kickers; this player is referred to in the rules as a goalkeeper; or
* a field player with goalkeeping privileges wearing a different color shirt and who may wear protective headgear (but not leg guards and kickers or other goalkeeping protective equipment) when inside their defending 23m area; they must wear protective headgear when defending a penalty corner or stroke; this player is referred to in the rules as a player with goalkeeping privileges; or
* Only field players; no player has goalkeeping privileges or wears a different color shirt; no player may wear protective headgear except a face mask when defending a penalty corner or stroke.
Formations
As hockey has a very dynamic style of play, it is difficult to simplify positions to the static formations which are common in association football. Although positions will typically be categorized as either fullback, halfback, midfield/inner or striker, it is important for players to have an understanding of every position on the field. For example, it is not uncommon to see a halfback overlap and end up in either attacking position, with the midfield and strikers being responsible for re-adjusting to fill the space they left. Movement between lines like this is particularly common across all positions.This fluid Australian culture of hockey has been responsible for developing an international trend towards players occupying spaces on the field, not having assigned positions. Although they may have particular spaces on the field which they are more comfortable and effective as players, they are responsible for occupying the space nearest them. This fluid approach to hockey and player movement, has made it easy for teams to transition between formations such as; "3 at the back", "2 centre halves", "5 at the back" and more.
Goal keepers
When the ball is inside the circle they are defending and they have their stick in their hand, goalkeepers wearing full protective equipment are permitted to use their stick, feet, kickers or leg guards to propel the ball and to use their stick, feet, kickers, leg guards or any other part of their body to stop the ball or deflect it in any direction including over the back-line. Similarly, field players are permitted to use their stick. They are not allowed to use their feet and legs to propel the ball, stop the ball or deflect it in any direction including over the back-line. However, neither goalkeepers, or players with goalkeeping privileges are permitted to conduct themselves in a manner which is dangerous to other players by taking advantage of the protective equipment they wear.Neither goalkeepers or players with goalkeeping privileges may lie on the ball, however, they are permitted to use arms, hands and any other part of their body to push the ball away. Lying on the ball deliberately will result into a penalty stroke, whereas if an umpire deems a goalkeeper has lay on the ball accidentally (e.g. it gets stuck in their protective equipment), a penalty corner is awarded.
* The action above is permitted only as part of a goal saving action or to move the ball away from the possibility of a goal scoring action by opponents. It does not permit a goalkeeper or player with goalkeeping privileges to propel the ball forcefully with arms, hands or body so that it travels a long distance
When the ball is outside the circle they are defending, goalkeepers or players with goalkeeping privileges are only permitted to play the ball with their stick. Further, a goalkeeper, or player with goalkeeping privileges whom is wearing a helmet must not take part in the match outside the 23m area they are defending, except when taking a penalty stroke. A goalkeeper must wear protective headgear at all times, except when taking a penalty stroke.
General play
For the purposes of the rules, all players on the team in possession of the ball are attackers, and those on the team without the ball are defenders, yet throughout the game being played you are always"defending" your goal and "attacking" the opposite goal.The match is officiated by two field umpires. Traditionally each umpire generally controls half of the field, divided roughly diagonally. These umpires are often assisted by a technical bench including a timekeeper and record keeper.
Prior to the start of the game, a coin is tossed and the winning captain can choose a starting end or whether to start with the ball. The game consists of two halves of 35 minutes with a 5 minute break at half time before changing ends. At the start of each period, as well as after goals are scored, play is started with a pass from the centre of the field. All players must start in their defensive half (apart from the player making the pass), but the ball may be played in any direction along the floor. Each team starts with the ball in one half, and the team that conceded the goal has possession for the restart. Teams trade sides at halftime.
Field players may only play the ball with the face of the stick. If the back side of the stick is used, it is a penalty and the other team will get the ball back. Tackling is permitted as long as the tackler does not make contact with the attacker or his stick before playing the ball (contact after the tackle may also be penalized if the tackle was made from a position where contact was inevitable). Further, the player with the ball may not deliberately use his body to push a defender out of the way.
Field players may not play the ball with their feet, but if the ball accidentally hits the feet, and the player gains no benefit from the contact, then the contact is not penalized. Although there has been a change in the wording of this rule from 1 January 2007, the current FIH umpires' briefing instructs umpires not to change the way they interpret this rule.
Obstruction typically occurs in three circumstances – when a defender comes between the player with possession and the ball in order to prevent them tackling; when a defender's stick comes between the attacker's stick and the ball or makes contact with the attacker's stick or body; and also when blocking the opposition's attempt to tackle a teammate with the ball (called third party obstruction).
When the ball passes completely over the sidelines (on the sideline is still in), it is returned to play with a sideline hit, taken by a member of the team whose players were not the last to touch the ball before crossing the sideline. The ball must be placed on the sideline, with the hit taken from as near the place the ball went out of play as possible. If it crosses the back line after last touched by an attacker, a 15 m (16 yd) hit. A 15 m hit is also awarded for offenses committed by the attacking side within 15 m of the end of the pitch they are attacking.
Set plays
Set plays are often utilized for specific situations such as a penalty corner or free hit. For instance, many teams have penalty corner variations that they can use to beat the defensive team. The coach may have plays that sends the ball between two defenders and let the player attack the opposing teams goal. There are no set plays unless your team has them.Free hits
Free hits are awarded when offences are committed outside the scoring circles (the term 'free hit' is standard usage but the ball need not be hit). The ball may be hit, pushed or lifted in any direction by the team offended against. The ball can be lifted from a free hit but not by hitting, you must flick or scoop to lift from a free hit. (In previous rules versions hits in the area outside the circle in open play have been permitted but lifting one direction from a free hit prohibited). Opponents must move 5 m (5.5 yd) from the ball when a free hit is awarded. A free hit must be taken from within playing distance of the place of the offence for which it was awarded and the ball must be stationary when the free-hit is taken.As mentioned above, a 15 m hit is awarded if an attacking player commits a foul forward of that line, or if the ball passes over the back line off an attacker. These free hits are taken in line with where the foul was committed (taking a line parallel with the sideline between where the offence was committed, or the ball went out of play). When an attacking free hit is awarded within 5 m of the circle everyone including the person taking the penalty must be five metres from the circle and everyone apart from the person taking the free hit must be five metres away from the ball. When taking an attacking free hit the ball may not be hit straight into the circle if you are within your attacking 23 metre area (25 yard area). It must travel 5 metres before going in.
2009 experimental changes
In February 2009 the FIH introduced, as a "Mandatory Experiment" for international competition, an updated version of free hit rule. The changes allows a player taking a free hit to pass the ball to themselves. Importantly, this is not a "play on" situation, but to the untrained eye it may appear to be. The player must play the ball any distance in two separate motions, before continuing as if it were a play-on situation. They may raise an aerial or overhead immediately as the second action, or any other stroke permitted by the rules of field hockey. At the high school level, this is called a self-pass and was adopted in Pennsylvania in 2010 as a legal technique for putting the ball in play.Also, all players (from both teams) must be at least 5 m from any free hit awarded to the attack within the 23 m area. Additionally, no free hits to the attack are permitted within 5m of the circle, so if a free hit is awarded inside this area it must be dragged back outside this zone. The ball may not travel directly into the circle from a free hit to the attack within the 23 m area without first being touched by another player or being dribbled at least 5 m by a player making a "self-pass". These experimental rules apply to all free hit situations, including sideline and corner hits. National Associations may also choose to introduce these rules for their domestic competitions.
Corner
A corner is awarded if the ball goes over the back line after last being touched by a defender, provided they do not play it over the back line deliberately, in which case a penalty corner is awarded. Corners are played by the attacking team and involve a free hit on the sideline 5 m from the corner of the field closest to where the ball went out of play, this rule, however, was changed in 2015. The ball is taken up to the 23 metre line, in line with where it went out, the rest of the rules for a long corner stayed the same. These restarts are also known as long corners (as opposed to short corner which is an alternative name for the penalty corner). The defense must wait until the offender passes the ball in. The offender has to pull the ball out of the circle before trying to make a goal.Penalty corner
The short or penalty corner is awarded:- for an offence by a defender in the circle which does not prevent the probable scoring of a goal
- for an intentional offence in the circle by a defender against an opponent who does not have possession of the ball or an opportunity to play the ball
- for an intentional offence by a defender outside the circle but within the 23-metre area they are defending
- for intentionally playing the ball over the back-line by a defender
- when the ball becomes lodged in a player's clothing or equipment while in the circle they are defending
For safety reasons, the first shot of a penalty corner must not exceed 460 mm high (the height of the "backboard" of the goal) at the point it crosses the goal line if it is hit. However, if the ball is deemed to be below backboard height, the ball can be subsequently deflected above this height by another player (defender or attacker), providing that this deflection does not lead to danger. Note that the "Slap" stroke (a sweeping motion towards the ball, where the stick is kept on or close to the ground when striking the ball) is classed as a hit, and so the first shot at goal must be below backboard height for this type of shot also.
If the first shot at goal in a short corner situation is a push, flick or scoop, in particular the drag flick (which has become popular at international and national league standards), the shot is permitted to rise above the height of the backboard, as long as the shot is not deemed dangerous to any opponent. This form of shooting was developed because it is not height restricted in the same way as the first hit shot at the goal and players with good technique are able to drag-flick with as much power as many others can hit a ball.
Penalty stroke
Dangerous play and raised balls
According to the current Rules of Hockey 2013 issued by the FIH there are only two criteria for a dangerously played ball. The first is legitimate evasive action by an opponent (what constitutes legitimate evasive action is an umpiring judgment). The second is specific to the rule concerning a shot at goal at a penalty corner but is generally, if somewhat inconsistently, applied throughout the game and in all parts of the pitch: it is that a ball lifted above knee height and at an opponent who is within 5m of the ball is certainly dangerous.The velocity of the ball is not mentioned in the rules concerning a dangerously played ball. A ball that hits a player above the knee may on some occasions not be penalized, this is in the umpire's discretion. A jab tackle for example, might accidentally lift the ball above knee height into an opponent from close range but at such low velocity as not to be, in the opinion of the umpire, dangerous play. In the same way a high velocity hit at very close range into an opponent, but below knee height, could be considered to be dangerous or reckless play in the view of the umpire, especially when safer alternatives are open to the striker of the ball.
A ball that has been lifted high so that it will fall among close opponents may be deemed to be potentially dangerous and play may be stopped for that reason. A lifted ball that is falling to a player in clear space may be made potentially dangerous by the actions of an opponent closing to within 5m of the receiver before the ball has been controlled to ground – a rule which is often only loosely applied; the distance allowed is often only what might be described as playing distance, 2–3 m, and opponents tend to be permitted to close on the ball as soon as the receiver plays it: these unofficial variations are often based on the umpire's perception of the skill of the players i.e. on the level of the game, in order to maintain game flow, which umpires are in general in both Rules and Briefing instructed to do, by not penalising when it is unnecessary to do so, this is also a matter in the umpire's discretion.
The term "falling ball" is important in what may be termed encroaching offences. It is generally only considered an offence to encroach on an opponent receiving a lifted ball that has been lifted to above head height (although the height is not specified in rule) and is falling. So, for example, a lifted shot at the goal which is still rising as it crosses the goal line (or would have been rising as it crossed the goal line) can be legitimately followed up by any of the attacking team looking for a rebound.
In general even potentially dangerous play is not penalised if an opponent is not disadvantage by it or, obviously, not injured by it so that he cannot continue. A personal penalty, that is a caution or a suspension, rather than a team penalty, such as a free ball or a penalty corner, may be (many would say should be or even must be, but again this is in the umpire's discretion) issued to the guilty party after an advantage allowed by the umpire has been played out in any situation where an offence has occurred, including dangerous play (but once advantage has been allowed the umpire cannot then call play back and award a team penalty).
It is not an offence to lift the ball over an opponent's stick (or body on the ground), provided that it is done with consideration for the safety of the opponent and not dangerously. For example, a skillful attacker may lift the ball over a defenders stick or prone body and run past them, however if the attacker lifts the ball into or at the defender's body, this would almost certainly be regarded as dangerous.
It is not against the rules to bounce the ball on the stick and even to run with it while doing so, as long as that does not lead to a potentially dangerous conflict with an opponent who is attempting to make a tackle. For example, two players trying to play at the ball in the air at the same time, would probably be considered a dangerous situation and it is likely that the player who first put the ball up or who was so 'carrying' it would be penalised.
Dangerous play rules also apply to the usage of the stick when approaching the ball, making a stroke at it (replacing what was at one time referred to as the "sticks" rule, which once forbade the raising of any part of the stick above the shoulder during any play. This last restriction has been removed but the stick should still not be used in a way that endangers an opponent) or attempting to tackle, (fouls relating to tripping, impeding and obstruction). The use of the stick to strike an opponent will usually be much more severely dealt with by the umpires than offences such as barging, impeding and obstruction with the body, although these are also dealt with firmly, especially when these fouls are intentional: field hockey is a non-contact sport.
Players may not play or attempt to play at the ball above their shoulders unless trying to save a shot that could go into the goal, in which case they are permitted to stop the ball or deflect it safely away. A swing, as in a hit, at a high shot at the goal (or even wide of the goal) will probably be considered dangerous play if at opponents within 5 m and such a stroke would be contrary to rule in these circumstances anyway.
Within the English National League it is now a legal action to take a ball above shoulder height if completed using a controlled action.
Warnings and suspensions
- A green card is fairly similar to an association-football yellow card: the player does not have to leave the pitch (although at international standard the player has to leave the field for two minutes), but any further infractions will result in a yellow or red card.
- A yellow card is an official suspension similar to the penalty box in ice hockey. The duration is decided by the umpire issuing the card and the player must go to a pre-defined area of the pitch as chosen by the umpires at the beginning of the match. Most umpires will opt for a minimum of five minutes' duration without substitution; the maximum time is at the discretion of the umpire, depending on the seriousness of the offence, for example the second yellow to the same player or the first for danger might be given ten minutes. It is possible to yellow-card a player for the entirety of a game. (In some modes, including indoor, shorter periods of suspension are applied, dependent on local rules).
- A red card, just like in association football, is a permanent exclusion from the rest of the game, without substitution, and it usually results in the player being banned for a certain period of time or number of matches (this is governed by local playing conditions, rather than the rules of field hockey). The player must also leave the pitch and surrounding area.
Unlike football, a player may receive more than one green or yellow card. However, they cannot receive the same card for the same offence (for example two yellows for dangerous play), and the second must always be a more serious card. In the case of a second yellow card for a different breach of the rules (for example a yellow for deliberate foot, and a second later in the game for dangerous play) the temporary suspension would be expected to be of considerably longer duration than the first. However, local playing conditions may mandate that cards are awarded only progressively, and not allow any second awards.
Referees may also advance a free-hit by up to 10 m for dissent or other misconduct after a penalty has been awarded; or, if the free-hit would have been in the attacking 23 m area, upgrade the penalty to a penalty corner.
Scoring
The teams' object is to play the ball into their attacking circle and, from there, hit, push or flick the ball into the goal, scoring a goal. The team with more goals after four 15-minute quarters wins the game. The playing time may be shortened, particularly when younger players are involved, or for some tournament play.Tie breaking
In many competitions (such as regular club competition, or in pool games in FIH international tournaments such as the Olympics or the World Cup), a tied result stands and the overall competition standings are adjusted accordingly. Since March 2013, when tie-breaking is required, the official FIH Tournament Regulations mandate since March 2013 to no longer have extra time and go directly into a penalty shoot-out when a classification match ends in a tie.[22] However, many associations follow the previous procedure consisting of two periods of 7.5 minutes of "golden goal" extra time during which the game ends as soon as one team scores.
Rule change procedure
The FIH implemented a two-year rules cycle with the 2007–08 edition of the rules, with the intention that the rules be reviewed on a biennial basis. The 2009 rulebook was officially released in early March 2009 (effective 1 May 2009), however the FIH published the major changes in February. The current rule book is effective from 1 January 2015.The FIH has adopted a policy of including major changes to the rules as "Mandatory Experiments", showing that they must be played at international level, but are treated as experimental and will be reviewed before the next rulebook is published and either changed, approved as permanent rules, or deleted.
Recent examples of such experiments include a fixed 2-minute suspension for a green card and a (limited) ability to request video umpiring decisions.
Local rules
There are sometimes minor variations in rules from competition to
competition; for instance, the duration of matches is often varied for
junior competitions or for carnivals. Different national associations
also have slightly differing rules on player equipment.
The new Euro Hockey League has made major alterations to the rules to aid television viewers, such as splitting the game into four quarters, and to try to improve player behaviour, such as a two-minute suspension for green cards—the latter was also used in the 2010 World Cup. In the United States, the NCAA has its own rules for inter-collegiate competitions; high school associations similarly play to different rules, usually using the rules published by the National Federation of State High School Associations (NFHS). This article assumes FIH rules unless otherwise stated. USA Field Hockey produces an annual summary of the differences.
In the United States, the games at the junior high level consist of two 25-minute halves, while the high school level consists of two 30-minute halves. Many private American schools play 25-minute halves, and some have adopted FIH rules rather than NFHS rules. Players are required to wear mouth guards and shin guards in order to play the game. Also, there is a newer rule requiring certain types of sticks be used. In recent years, the NFHS rules have moved closer to FIH, but in 2011 a new rule requiring protective eyewear was introduced for the 2011 Fall season. The 'cage style' goggles favored by US high school lacrosse and permitted in high school field hockey is not permitted under FIH rules.
Pakistan dominated men's hockey until the early 1980s, winning four of the first five world cups, but have become less prominent with the ascendancy of the Netherlands, Germany, New Zealand, Australia and Spain since the late 1980s, as grass playing surfaces were replaced with artificial turf (which conferred increased importance on athleticism). Other notable men's nations include Argentina, England (who combine with other British "Home Nations" to form the Great Britain side at Olympic events) and South Korea. Despite their recent drop in international rankings, Pakistan still holds the record of four World Cup wins.
Netherlands, Australia and Argentina are the most successful national teams among women. The Netherlands was the predominant women's team before field hockey was added to Olympic events. In the early 1990s, Australia emerged as the strongest women's country although retirement of a number of players weakened the team. Argentina improved its play on the 2000s, heading IFH rankings in 2003, 2010 and 2013. Other prominent women's teams are China, Korea, Germany and South Africa.
This is a list of the major International field hockey tournaments, in chronological order. Tournaments included are:
(credit:Wikipedia)
The new Euro Hockey League has made major alterations to the rules to aid television viewers, such as splitting the game into four quarters, and to try to improve player behaviour, such as a two-minute suspension for green cards—the latter was also used in the 2010 World Cup. In the United States, the NCAA has its own rules for inter-collegiate competitions; high school associations similarly play to different rules, usually using the rules published by the National Federation of State High School Associations (NFHS). This article assumes FIH rules unless otherwise stated. USA Field Hockey produces an annual summary of the differences.
In the United States, the games at the junior high level consist of two 25-minute halves, while the high school level consists of two 30-minute halves. Many private American schools play 25-minute halves, and some have adopted FIH rules rather than NFHS rules. Players are required to wear mouth guards and shin guards in order to play the game. Also, there is a newer rule requiring certain types of sticks be used. In recent years, the NFHS rules have moved closer to FIH, but in 2011 a new rule requiring protective eyewear was introduced for the 2011 Fall season. The 'cage style' goggles favored by US high school lacrosse and permitted in high school field hockey is not permitted under FIH rules.
International competition
The biggest two field hockey tournaments are the Olympic Games tournament, and the Hockey World Cup, which is also held every 4 years. Apart from this, there is the Champions Trophy held each year for the six top-ranked teams. Field hockey has also been played at the Commonwealth Games since 1998. Amongst the men, India lead in Olympic competition, having won 8 golds (6 successive in row). Amongst the women, Australia and Netherlands have 3 Olympic golds while Netherlands has clinched the World Cup 6 times. The Sultan Azlan Shah Hockey Tournament and Sultan Ibrahim Ismail Hockey Tournament is for the junior team but both ournament held annually in Malaysia, is becoming a prominent field hockey tournament where teams from around the world participate to win the cup.Pakistan dominated men's hockey until the early 1980s, winning four of the first five world cups, but have become less prominent with the ascendancy of the Netherlands, Germany, New Zealand, Australia and Spain since the late 1980s, as grass playing surfaces were replaced with artificial turf (which conferred increased importance on athleticism). Other notable men's nations include Argentina, England (who combine with other British "Home Nations" to form the Great Britain side at Olympic events) and South Korea. Despite their recent drop in international rankings, Pakistan still holds the record of four World Cup wins.
Netherlands, Australia and Argentina are the most successful national teams among women. The Netherlands was the predominant women's team before field hockey was added to Olympic events. In the early 1990s, Australia emerged as the strongest women's country although retirement of a number of players weakened the team. Argentina improved its play on the 2000s, heading IFH rankings in 2003, 2010 and 2013. Other prominent women's teams are China, Korea, Germany and South Africa.
This is a list of the major International field hockey tournaments, in chronological order. Tournaments included are:
- Olympic Games - held every four years.
- World Cup - held every four years, in between the Olympics.
- Champions Trophy - currently held every year, for the top 8 ranked nations.
- Champions Challenge - held every year for teams ranked 9th-16th in the world.
- Champions Challenge II - held every year for teams ranked 17th-24th in the world.
- Commonwealth Games – held every four years between members of the Commonwealth of Nations
- Sultan Azlan Shah Hockey Tournament - held annually in Malaysia, an invitational tournament.
- Sultan Ibrahim Ismail Hockey Tournament -held annually for athletes aged under-21 in Malaysia, an invitational tournament.
Hockey 5s
An Asian qualification tournament for two places at the 2014 Youth Olympic Games was the first time an FIH event used the Hockey 5s format. Hockey 5s will be used for the Youth Olympic hockey tournament. As the name suggests, Hockey 5s is a hockey variant which features five players on each team (which must include a goalkeeper). The field of play is 55 m long and 41.70 m wide—this is approximately half the size of a regular pitch. Few additional markings are needed as there is no penalty circle nor penalty corners; shots can be taken from anywhere on the pitch. Penalty strokes are replaced by a "challenge" which is like the one-on-one method used in a penalty shoot-out. The duration of the match is three 12-minute periods with an interval of two minutes between periods. The rules are simpler and it is hoped that the game will be faster, create more shots on goal with less play in midfield, and be more attractive to spectators.(credit:Wikipedia)
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